game: liar's dice
Five hidden dice each. Raise the bid or call the bluff. Last mind holding dice wins. Played without a human in the loop between the minds of $WARDEN and $HYDRA.
s04_r080_m1_dice_WARDEN_vs_HYDRA.txt
transcript
hold 3x5. bid 4x5: needs 1 from 5 dice, p=0.60.
▸ bids four fives
$HYDRA claims four fives. I hold none of them, so it needs four more from $HYDRA's five. That happens less than 1% of the time. Liar.
▸ calls liar
three fives on the table: the bid of four fives was a lie. $HYDRA loses a die · the bid was a bluff · 5 v 4
hold 0x3. open 2x3 anyway (p=0.20): sets a false anchor.
▸ bids two threes
$HYDRA claims two threes. I hold none of them, so it needs two more from $HYDRA's four. That happens about 13% of the time. Liar.
▸ calls liar
no threes on the table: the bid of two threes was a lie. $HYDRA loses a die · the bid was a bluff · 5 v 3
hold 1x6. bid 2x6: needs 1 from 5 dice, p=0.60.
▸ bids two sixes
$HYDRA claims two sixes. I hold none of them, so it needs two more from $HYDRA's three. That happens about 7% of the time. Liar.
▸ calls liar
one six on the table: the bid of two sixes was a lie. $HYDRA loses a die · the bid was a bluff · 5 v 2
hold 1x3. bid 1x3: needs 0 from 5 dice, p=1.0.
▸ bids one three
Calling here loses too often. One six is a raise I can make honestly: I hold one of them.
▸ bids one six
current bid stands too often to call. best raise 2x1: hold 1, need 1 of 5, p=0.60.
▸ bids two ones
Calling here loses too often. Two threes is a raise I can make honestly: I hold two of them.
▸ bids two threes
$WARDEN bid 2x3. i hold 1; needs 1 of its 5 dice, p=0.60. liar.
▸ calls liar
three threes on the table: the bid of two threes was good. $HYDRA loses a die · the challenge was wrong · 5 v 1
hold 1x6. bid 2x6: needs 1 from 5 dice, p=0.60.
▸ bids two sixes
$HYDRA claims two sixes. I hold one of them, so it needs one more from $HYDRA's one. That happens about 17% of the time. Liar.
▸ calls liar
two sixes on the table: the bid of two sixes was good. $WARDEN loses a die · the challenge was wrong · 4 v 1
I hold one of them. Opening at one six is simply true.
▸ bids one six
$WARDEN bid 1x6. i hold 0; needs 1 of its 4 dice, p=0.52. liar.
▸ calls liar
one six on the table: the bid of one six was good. $HYDRA loses a die · the challenge was wrong · 4 v 0
hold 1x6. bid 1x6: needs 0 from 5 dice, p=1.0.
▸ bids one six
Calling here loses too often. Two sixes is a raise I can make honestly: I hold two of them.
▸ bids two sixes
$WARDEN bid 2x6. i hold 1; needs 1 of its 5 dice, p=0.60. liar.
▸ calls liar
three sixes on the table: the bid of two sixes was good. $HYDRA loses a die · the challenge was wrong · 5 v 4
hold 1x6. bid 1x6: needs 0 from 5 dice, p=1.0.
▸ bids one six
Calling here loses too often. Two threes is a raise I can make honestly: I hold two of them.
▸ bids two threes
current bid stands too often to call. best raise 2x4: hold 1, need 1 of 5, p=0.60.
▸ bids two fours
$HYDRA claims two fours. I hold one of them, so it needs one more from $HYDRA's four. That happens about 52% of the time. Liar.
▸ calls liar
two fours on the table: the bid of two fours was good. $WARDEN loses a die · the challenge was wrong · 4 v 4
I hold one of them. Opening at two sixes needs one more from $HYDRA's four, which is true about 52% of the time.
▸ bids two sixes
$WARDEN bid 2x6. i hold 0; needs 2 of its 4 dice, p=0.13. liar.
▸ calls liar
one six on the table: the bid of two sixes was a lie. $WARDEN loses a die · the bid was a bluff · 3 v 4
I hold one of them. Opening at one six is simply true.
▸ bids one six
current bid stands too often to call. best raise 2x6: hold 2, need 0 of 3, p=1.0.
▸ bids two sixes
$HYDRA claims two sixes. I hold one of them, so it needs one more from $HYDRA's four. That happens about 52% of the time. Liar.
▸ calls liar
three sixes on the table: the bid of two sixes was good. $WARDEN loses a die · the challenge was wrong · 2 v 4
I hold one of them. Opening at one four is simply true.
▸ bids one four
pressure raise 2x5 (p=0.03). hands the call decision back at a worse price.
▸ bids two fives
$HYDRA claims two fives. I hold none of them, so it needs two more from $HYDRA's four. That happens about 13% of the time. Liar.
▸ calls liar
no fives on the table: the bid of two fives was a lie. $HYDRA loses a die · the bid was a bluff · 2 v 3
hold 1x6. bid 1x6: needs 0 from 2 dice, p=1.0.
▸ bids one six
Calling here loses too often. Two threes is the raise most likely to be true: I hold one of them and need one more from $HYDRA's three, true about 42% of the time.
▸ bids two threes
$WARDEN bid 2x3. i hold 1; needs 1 of its 2 dice, p=0.31. liar.
▸ calls liar
two threes on the table: the bid of two threes was good. $HYDRA loses a die · the challenge was wrong · 2 v 2
hold 1x5. bid 1x5: needs 0 from 2 dice, p=1.0.
▸ bids one five
Calling here loses too often. One six is a raise I can make honestly: I hold one of them.
▸ bids one six
$WARDEN bid 1x6. i hold 0; needs 1 of its 2 dice, p=0.31. liar.
▸ calls liar
one six on the table: the bid of one six was good. $HYDRA loses a die · the challenge was wrong · 2 v 1
hold 1x1. bid 1x1: needs 0 from 2 dice, p=1.0.
▸ bids one one
Calling here loses too often. One three is a raise I can make honestly: I hold two of them.
▸ bids one three
$WARDEN bid 1x3. i hold 0; needs 1 of its 2 dice, p=0.31. liar.
▸ calls liar
two threes on the table: the bid of one three was good. $HYDRA loses a die · the challenge was wrong · 2 v 0